Open in App
  • Local
  • U.S.
  • Election
  • Politics
  • Crime
  • Sports
  • Lifestyle
  • Education
  • Real Estate
  • Newsletter
  • WBEN 930AM

    Local experts examine dangers of cyberbullying among teen gamers

    By Tom Puckett,

    19 days ago

    https://img.particlenews.com/image.php?url=23ZSpg_0syQEVy000

    Buffalo, N.Y. (WBEN) - A new survey by Pew says 85% of teens report playing video games . But some say they encounter cyberbullying and name calling from time to time.

    Amanda Nickerson from the University at Buffalo says video games are becoming the modern playground.

    "I think a lot of the problems that were happening face-to-face are now translating into that online environment. But maybe even more so, because of some of those specific things that happen in gaming, like the anonymity that's allowed," said Nickerson in an interview with WBEN.

    The anonymity is unique to those online environments, according to Nickerson.

    "When you're face-to-face with someone, they know who you are most of the time, especially if you're in school with them. But when you're online, you might be with people, but you don't know who they are, or they're using some sort of screen name. It could be strangers that you're playing with. Even if it is people that you know, you may not even know," Nickerson explained.

    She adds that is a contributing factor that people can sort of get away with behaving in different ways online compared to in-person.

    Nickerson says on the whole, video game players are learning vital social skills.

    "They're learning how to interact with other people problem solving, working quickly to solve a goal, there definitely are very compelling and positive parts of this gaming. So I think we have to look at the bullying in context," Nickerson said.

    When you look at the online stream of comments, Nickerson says there may be insults, racial slurs and things that could be very upsetting. But it depends if it's targeted at that person, and how that person is perceiving it.

    Melinda DuBois of the Mental Health Coalition of WNY says the thing that is really concerning for her is the youth being exposed to things online like never before.

    "It's really an unregulated, unsupervised platform, and people are used to talking to each other. So it's no wonder that people are experiencing bullying, and even exposure to extremism and and predatory behaviors and radicalization online," said DuBois during a conversation with WBEN.

    DuBois says video games are interesting, because they can actually be very positive for young people.

    "But when video games like any other form of rec, heat recreation is used excessively, it can create addictions, it can lead to increase aggression, disrupted sleep," DuBois said.

    She further notes teens use video games as a form of relaxation.

    "What we also see is that it can be used as an unhealthy way of escapism so and instead of really dealing with day to day life, you escape into this different world of gaming. And so it can also lead to a lot of social anxiety and depression," Dubois said.

    While teens of previous generations watched TV to relax, Dubois says today's teens are using video games to relax.

    "I think the hard thing for young people to understand because they just can't, their brains aren't fully developed to understand that they're also their exposure to aggression, and violence and racism. And bullying can have a negative effect on their, their mental health and on their lives," adds DuBois.

    More than 1,400 teens from ages 13-17 participated in the survey last fall.

    Expand All
    Comments / 0
    Add a Comment
    YOU MAY ALSO LIKE
    Local Buffalo, NY newsLocal Buffalo, NY
    Most Popular newsMost Popular
    Total Apex Sports & Entertainment11 days ago

    Comments / 0