PC and Console Accessibility Options
With the PC port release of God of War, Sony has introduced new accessibility features for players. This page contains information on all accessibility features, plus the ones that are exclusive to the PC version of the game.
The biggest changes to accessibility in God of War on PC include the ability to change when you sprint, and how you can target your surroundings with a reticle - but you can see the full list of options below:
Visual Features Options
- Text Size Increase
- HUD Customization - Reticle display (While Aiming, or Always On) PC ONLY
- Screen Calibration - HDR and Brightness options
- Camera Effects - Motion Blur, Camera Shake, and Camera Sway Sliders
- Screen Effects - Film Grain Slider
advertisement
Audio Features Options
- Volume Control
- Sound in Background Toggle - PC ONLY
- Audio Channels - Surround or Headphone/Stereo Mode
Subtitles and Captions Options
- Subtitles for all spoken dialogue, and Subtitle speaker toggle
- Subtitle Appearance - Light or Dark Mode
Input Options
- Remapping - Controller (Certain buttons and features)
- Full Keyboard and Mouse remapping (PC ONLY)
- Motion Controls and Touch Pad - Touch Pad Click for Menu Entry
- Presses, Holds, and Toggles - Tap or Hold for Button Presses
- Press, Hold, or Auto (PC ONLY) for Sprinting
- Sensitivity - Horizontal, Vertical, Aiming Speed Slider
- Horizontal, Vertical, Aiming Mouse Speed Slider (PC ONLY)
- Stick Inversion - Invert Horizontal and Vertical Control
- Vibration Intensity - Controller Vibration Slider
Gameplay Options
- Difficulty Options - Story / Balanced / Challenge / God of War difficulty options
- Combat and Stealth Assists - Aim Assist, Strafe Assist, Lock On, and Recenter Camera on Attack
- Auto Sprint - On/Off
- Auto Sprint Delay - 0 to 2 seconds
- Door Puzzles - Precision or Single Button options
- Tutorials - All or Minimal
- Game Saves - Autosave: 10 Slots, Manual Saves: 10 Slots