Over 150 People Working on Contraband - News
by William D'Angelo , posted on 05 December 2021 / 1,267 ViewsPublisher Xbox Game Studios and Just Cause developer Avalanche Studios during E3 2021 announced the cooperative smuggler’s paradise," Contraband, for the Xbox Series X|S and PC.
The LinkedIn profile of Avalanche Lead Producer Christopher Supino appears to reveal the development team for Contraband has over 150 developers. This was spotted by Twitter user Timur222.
For reference, the team that worked on Just Cause 4 consisted of about 100 employees.
"Leading a cross-studio team (New York - Stockholm) and scaling the team to roughly 150+ people," reads Supino's LinkedIn profile. "A parallel position to the Game Director and reporting directly to the EP, together representing the developer executive team to our publisher."
I guess this is referring to Contraband?
— Timur222 (@bogorad222) December 4, 2021
150+ people are working on it if that's the case.
100 people worked on Just Cause 4. pic.twitter.com/uO78ELGDQx
Here is an overview of Contraband:
Three years ago, we started talking with our partners at Xbox Game Studios about what a co-op smuggler’s paradise would look like and how we could bring it to life together. Today, at the Xbox & Bethesda Games Showcase, we finally announced what our team has been working on, Contraband.
Contraband is a co-op smuggler’s paradise set in the fictional world of 1970s Bayan, and our most ambitious and spectacular game to date. We’re taking everything that we’ve learned from 18 years of being at the forefront of creating beautiful, vast open game worlds filled with stunning vistas and incredible emergent gameplay moments.
To fully deliver on our vision for Contraband, we have an amazing team at Avalanche Studios that are pushing the boundaries with the next generation of our Apex Engine, the technology behind all our games, including the Just Cause series. We built the engine to unlock the creativity of our developers and we’re excited to take full advantage of the unique capabilities of Xbox Series X|S.
We can’t wait to share more about Contraband and the world of Bayan in the future.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at wdangelo@vgchartz.com or on Twitter @TrunksWD.
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Just Cause is such a mindless fun franchise! I imagine that kind of gameplay premise with friends. It sounds intriguing
Oh so this isn't an actual Contra game...sigh
That just means it's a AAA game.
150+ developers is not the AAA standard we have these days. it is necessary to know the number of external work force collaborating on the project, remember many games these days take 200 - 1000 external devs, even 2000+ sometimes, to create a AAA project ...