Instinction

Horror FPS, Instinction, Gets Dark New Trailer Teasing Dinosaurs, Tombs & Exploration

For those hankering for a Turok-esque experience, New Zealand-based studio Hashbane Interactive may’ve just the ticket for you. Indeed, its upcoming prehistoric action-adventure game, Instinction, is slated for a 2022 release for PS4, PS5, Xbox One, Xbox Series X|S and PC.

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Now, we have a brand new trailer showcasing the dinosaur-centric hunt-’em-up in action. Behold the new footage down below:

Blending a tense atmosphere with some slick first-person visuals, the latest video gives us a glimpse at what we can expect: prowling velociraptors, hulking underwater leviathans, and enough hunting equipment to make even Elmer Fudd jealous. There are also what appear to be tomb-like structures that are begging to be explored.

The game touts online co-op and interchangeable first and third person perspectives. Additionally, there’ll be side quests and a story to unravel, too. Apart from these tidbits, however, details regarding Instinction still remain pretty scarce.

For more information, though, here’s a rundown courtesy of the game’s official site:

Instinction is the next generation action-adventure horror game with extinct creatures. Play alone in first and third person perspectives interchangeably or team up with two other members in co-op and progress through multiple objectives in this open-ended world, from grassy plains and forests to the depths of lakes and cenotes. Complete objectives, uncover side quests and embark on an unforgettable journey.

If you are paleo-passionate(a dinosaur lover/slayer), you’ll love Instinction. Let’s make some fossils!

Extinct Creatures – Play with and against a wide variety of dinosaurs, as well as other prehistoric beings. Here is a full list of the current included dinosaurs and animals, we want your suggestions on others you’d like to see in the game, so drop us a message on our social media, some of the most requested will be included in the game!

Biomes – Explore multiple locations, from forests to research facilities, cenotes and lakes. These aren’t just beautiful landscapes, these are treacherous ones, we don’t expect you to survive, but you don’t have a choice, you owe it to yourself. Changing weather conditions, trenched terrain, gorgeous views. There are deep cavernous waters to explore, depending on what you’ve acquired you might have to hold your breath or can relax on a ventilator. P.S Never relax, you won’t be exploring for very long until you run into something terrifying!

Weapons – Fully customisable weapons & attachments, from melee to rocket launchers, reticles to skins. Multiple weapons, attachments and other advantageous pick-ups throughout the game, some may benefit you. Use your weapons and ammo wisely, this is not unlimited ammo, nor are there skint resources, your decisions will affect the likelihood of you completing your missions. Change your weapons and attachments on the fly, while in combat, you’ll make good use of bullet time during weapon changes. We aren’t just talking about customisable attachments and skins, you can rename your weapon, and your changes will reflect in-game, perhaps we aren’t legally obliged to use certain weapon manufacturers names, well you can change them if you like, so go wild! Complete weapon list coming soon.

Combat and Exploration – Not all dinosaurs need to die, aren’t they already extinct, but somehow you are here, with them. You’ll be attacked, you’ll most likely be killed, wild beasts are not meant to be your friends, ironically some will be. For the most part, you’ll need to survive through combat and using your brain, not all beasts are foes, some may appear to be nice. Play smart, complete your objectives, perhaps consider a side mission, you’re in control, lets hope!

Customisation – Customisation is a privilege in the game world, but developers want it as much as gamers. It’s time consuming especially when deadlines to release a game are near, so it’s often cut from the final release, or dismissed early on. What we have gathered from the seemingly small community we garnered early on is the option for customisation is important to the majority of gamers. Instinction offers character and weapon customisation, beyond that we are working on customisable HUDs and colours, your control over subtitles(position, size, colour and language). As with anything we do, we want your feedback on what you’d like to be customisable, for us it’s not just a first come first serve offering, it’s about the ratios!


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Author
Dylan Chaundy
Dylan is a Senior Writer at Twinfinite and has been with the site for over two years, and in the games media industry for over a decade. He typically covers horror, RPGs, shooters, Roblox, indie titles and movies, and loves reading, pizza and skateboarding; ideally, at the same time. He has a degree in English Literature from Aberystwyth University, Wales. He thinks FTL may be the most perfect game ever created.