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‘Fall Guys’ might be getting a new mode thanks to ‘Squid Game’

Everyone’s been watching Squid Game, the Korean Netflix series about a group of unfortunates who take part in a deadly game in the hopes of crawling out of poverty. It’s brutal, dark, and harrowing, highlighting the horrors that people can inflict upon each other for the promise of money, as well as the evil deeds committed by those who already have it. 

While Fall Guys is also about a game show, it’s pretty much the opposite of Squid Game. Fall Guys is bright and breezy video game fun for all the family, and its only comment on capitalism is: you should buy this cool skin, bro. 

In a recent interview with TechRadar, Fall Guys lead game designer Joe Walsh said he’d seen the Korean Netflix show and it had reignited his passion for an idea the developer left on the cutting room floor — a Fall Guys version of Red Light, Green Light. 

If you’re not familiar with that famous childhood game, players are tasked with getting to the finish line in a race, but they can only move when the green light is showing. When the red light shows, everyone must freeze on the spot. In Squid Game, the consequence for failure is a violent death. Presumably, Fall Guys won’t be so emo about it. 

“Within a video game, there’s something about movement,” Walsh told TechRadar. “[I]n real life it’s very hard to stay still, but in a video game, you just put your controller down. And so, at the time, I think we were like, ‘We’ll never do Red Light, Green Light, it doesn’t make sense.’ But now, seeing how popular Squid Game is, I’d love for us to have another crack at something like that and see if we could do it in Fall Guys.”

Fall Guys has enjoyed crossovers from a bunch of other games, movies, and shows since it launched. We’ve had purchasable skins from The Witcher, Portal, and more. It’s doubtful that there will be an official crossover between Fall Guys and Squid Game, but it will be cool to see what the developer does to make Red Light, Green Light work in video game form. 

Written by Kirk McKeand on behalf of GLHF

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