Character Class Guides
Are you struggling to pick out the right class? This page is a dedicated guide for all seven hero classes in Diablo II and Diablo II: Resurrected.
Character Class Guides
Given each hero class's wide range of abilities and skills, it's almost impossible to tell which type will be most enjoyable until you play with each of them for a bit. Some players prefer the reliability and strength of a Barbarian, while others prefer summons and range spells of the Necromancer.
Below you'll find an in-depth introduction to each of the seven character classes and their skills.
Skill Trees and Point Allocation
An important note to new players—you can start a new character whenever you choose. So, before you charge through and grind your first character to level 30, it's highly recommended to playtest a bit and see which style of play suits you. If you also feel that your current build is underwhelming, don't fret; there's a way for you to reset your attributes and skill points as many times as you like.
The only things that differentiate each class are their unique skills and the exception of class-specific equipment (one piece for each class), i.e. Preserved Heads for Necromancers and Druid Pelts for Druids.
Diablo II and Diablo II: Resurrected contains a wide variety of skills, with each class having 30 unique skills that are only available to them.
There are two main types of skills:
- Passive skills are abilities that are always active while your character moves through the game world.
- Active skills require some manual activation and generally some amount of Mana as well.
Most of the skills will be unavailable to you when you begin the game because of their minimum level restrictions.
- Each of your character's three skill trees will have skills that require your character to be at a certain level to attain them.
- These restrictions are multiples of six. So, your character might unlock a few skills at levels 6, 12, 18, and so forth until level 30.
- You can only acquire skills by allocating Skill Points. You'll gain one Skill Point each time you gain a level, as well as for completing a few side missions.
Also of note are skill prerequisites. Some skills require you to allocate one or more points to an earlier skill before it becomes available. For example, a Sorceress must have one point in Fire Bolt before moving on to Fire Ball at level 12. Some skills have more than one prerequisite; for instance, Amazon's Valkyrie skill requires you to have at least one point in six separate lower-level skills before you can unlock and use it.
There is a limit on how many points you can allocate to a skill.
- The maximum number of skill points that you can put into one skill is 20.
- However, you can increase the skill level past 20 when using pieces of equipment that raise your skill levels by a certain number of points.
- Also, note that while you can add up to 20 points to a skill, you'll need to wait for one level between each skill allocation if you start adding as soon as that skill becomes available.
- For instance, if you want to add 20 points to Warmth, a tier-one Sorceress skill, you wouldn't be able to add the 20th point until your Sorceress reaches level 21.
These factors combine into an elegant and effective way to customize your character, creating a different experience for every time you choose a new hero class.