#Overwatch 2


Overwatch 2 map includes Easter egg tributes to Jeff Kaplan

Former Overwatch game director Jeff Kaplan may have left Blizzard Entertainment, but his legacy — specifically, a goof about his name — will live on in Overwatch 2. During a gameplay livestream of Overwatch 2 on Thursday, new game director Aaron Keller, lead hero designer Geoff Goodman, and associate art director Dion Rogers showed off multiple maps coming to the hero shooter, including New York, Toronto, Rome, and Monte Carlo.
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Overwatch 2 is changing to a 5v5 game

Big changes are coming for Overwatch 2, starting with a substantial alteration to the hero shooter’s player-versus-player mode. For Overwatch 2, Blizzard will switch PvP from two teams of six — the current player count in Overwatch — to two teams of five. That’s right, the game that’s been a 6v6 battle for the past five years will change to 5v5.
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Overwatch 2 Shrinks PvP Teams to Five Players, Instead of Six

Today Blizzard shared a major update for Overwatch 2 including one major change coming to the PvP experience. In Overwatch 2 PvP will be 5v5 experience instead of the current 6v6 team size. The team comp will now comprise two Damage classes, two Support classes, and one tank instead of...

Overwatch 2 PvP is 5v5, Bastion reworked "from the ground up"

Overwatch 2 PvP is 5v5, Blizzard has said. The developer released a video, below, detailing changes coming to PvP in the upcoming shooter. Chief among them is the switch from 6v6 to 5v5. In the standard PvP game modes of Overwatch 2, each team contains one tank, two damage and two support characters. This makes for a significant shift, Blizzard said, in terms of map design and the dynamics between roles.

Overwatch 2 cuts PvP teams from six players to five

Overwatch 2 will cut PvP teams from six players to five, according to today's livestream. During the Overwatch 2 PvP reveal event, game director Aaron Keller (who replaced Jeff Kaplan after he left Blizzard last month), made the announcement that there will only be five players per team. This means...

Blizzard Working on More than Diablo 4 and Overwatch 2, May Share Info “Before too Long”

Blizzard is going through a bit of a rough transition period right now. Granted, Diablo IV and Overwatch 2 were announced at BlizzCon 2019, but both games seem to be progressing rather slowly and recently a spate of high-ranking Blizzard creators, including Overwatch director Jeff Kaplan, have left the company. It’s hard to shake the feeling that something isn’t quite right behind the scenes at Blizzard, and a new in-depth report from IGN’s Kat Bailey delves into the issues the studio is facing.
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Blizzard is showing off two hours of Overwatch 2 next week

Blizzard has been relatively quiet of late when it comes to Overwatch 2. The developer teased some new character designs in February at Blizzcon, but there hasn’t been much news about the core game. It looks like that’s about to change, though: on May 20th, Blizzard will hold a two-hour-long live stream focused on the player-versus-player elements of Overwatch’s sequel.

Overwatch 2’s change to 5v5 is a bold, scary but ultimately exciting new direction

Overwatch isn’t a stranger to change. Over its now five year lifespan, it’s seen massive structural shifts. Some forget that when the game first launched, there were no hero limits to team composition. More recently, it restricted choice further for the health of the game by implementing the two tanks, two DPS and two support role lock. There aren’t many, if any games like Overwatch, and perfecting its formula has been a long, half-decade process for Blizzard.

Absolutely everything we know about Blizzard's Overwatch 2

LATEST - Five New Maps Revealed. Blizzard's Development Update on Overwatch 2 was a treasure trove of information. We got a brand new look at some of the new Hero Appearances, updated information on Ability Changes, and... New Maps!. We now know that Overwatch 2 is going to feature at...