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Shigeru Miyamoto

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Kayne West Pitched a "Very Moving" Nintendo Game to Shigeru Miyamoto

Apparently, Kanye West took to E3 in 2015 to track down Nintendo's Shigeru Miyamoto to pitch him a video game. Kanye West is a bit ambitious when it comes to his passions. He strives for the best, most unique content he can possibly provide. His concerts are more than just shows with a person singing on stage, they're experiences. Kanye West has managed to secure IMAX screenings for his concerts in the past and built elaborate sets to tell a very specific story amongst many other things. This is all to say that Kanye is a very determined person and arguably, a perfectionist.
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Picture for Kayne West Pitched a "Very Moving" Nintendo Game to Shigeru Miyamoto

Kanye West once pitched a game directly to Shigeru Miyamoto at E3

Kanye West originally pitched a game to Shigeru Miyamoto at E3. As regaled by current Twitch and former IGN producer Zachary Ryan in the tweet thread just below, the legendary Nintendo designer recounted a story of being approached by Kanye back at E3 2015. It turns out Kanye rocked up at Nintendo's E3 booth out of nowhere, and asked for an audience with Miyamoto specifically.
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Picture for Kanye West once pitched a game directly to Shigeru Miyamoto at E3
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nichegamer.com

Shigeru Miyamoto reaffirms Nintendo’s commitment to new experiences

In a recent social media update, famous Nintendo director and game developer Shigeru Miyamoto reaffirms Nintendo’s commitment to new experiences and innovation. The tweet which was made on Nintendo’s official Twitter account was made in response to Japan’s “Video Game General Election”; the election was basically a popularity contest sponsored by TV Asahi which asked Japanese consumers what they thought were the greatest games of all time.
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zeldadungeon.net

Newly Translated Shigeru Miyamoto Interview is a Treasure Trove of Ocarina of Time Secrets

Nowadays, we live in an era where interviews with video game creators and developers are commonplace and readily available on the Internet. Video interviews and development blogs are usually just a Google search away, and it’s fun for fans and developers alike to discuss the inspirations for a given game or why certain decisions were made during development. For older video games, though, this level of interactivity wasn’t so common. As a result, it’s a pleasant surprise to find old interviews crop up unexpectedly.
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Hey, listen! Shigeru Miyamoto didn't like Navi from Ocarina of Time either

Nintendo icon Shigeru Miyamoto once called Navi "a weak point of Ocarina of Time" according to a recently translated book on the game. As spotted by Eurogamer, and translated by Shmuplations, the Legend of Zelda: Ocarina of Time strategy guide from 1999 features a developer interview with Miyamoto - who worked as a designer, producer, and supervisor on the game - where he gives his thoughts on Navi, perhaps better known as the "Hey, Listen!" fairy from the Legend of Zelda series.
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My Nintendo News

Shigeru Miyamoto finds Navi to be the biggest weak point of The Legend of Zelda: Ocarina of Time

An interview with Shigeru Miyamoto from a 1999 Japanese strategy guide for The Legend of Zelda: Ocarina of Time has surfaced online, along with an English translation provided by Shmuplations.com. Within the publication, Miyamoto shared some developer insight on the Nintendo 64 action-adventure RPG that would later become a timeless and revolutionary classic.
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